Please Let That Be You

Please Let That Be You is the fifth episode of the first season of Mega Man. It is the fifth episode overall.

Plot
After pushing himself to the max during the Friends of P.'s last mission, Mega Man is forced to make a return trip to The Asylum, this time with P. by his side. Summer Girl and A.C. Montana return to Alphaville for an investigation. Sharp and Wheeler attempt to make a move against the Friends of C.

Synopsis
William San Simeon paces the fairgrounds, angry and on the phone. Cosmonaut airships and soldiers fly overhead, attempting to put out a fire that has broken out in his storehouse. San Simeon informs Dr. Vada that he's had enough his lack of action against the Friends of P. and blames him for giving one of them a fully operational Cosmonaut suit. Dr. Vada again refuses to intervene, insisting that San Simeon solve this problem for himself. San Simeon is angry, but agrees, also informing Dr. Vada that the new Cosmonaut suits were destroyed in the attack. Dr. Vada coldly tells San Simeon to get started on a new batch. San Simeon hangs up the phone, angry at the events that have transpired, but determined to get back at the Friends of P. for attacking his home.

In a flashback, Mega Man steps in and out of consciousness as he's hauled away to a lab by two Cosmonauts. One of the Cosmonauts informs Dr. Vada that they've captured one of the Friends of P. at the Charter Mill. Dr. Vada orders them to clear the remaining Friends of P. out of there by whatever means necessary. Flashing forward again, Mega Man is now strapped to a table as Dr. Vada stands over him, preparing to inject him with a syringe. A flash and now Mega Man is being forced into a Cosmonaut suit. Another flash. Mega Man screams as Dr. Vada wipes his memory and fills it with new memories of the shards. Mega Man looks over and witnesses a charred corpse of a Cosmonaut wearing a very similar suit. A flash and Mega Man wanders through the Fourth Quadrant. Another flash and Mega Man enters civilization and is taken by Space Corps soldiers. Another flash and Mega Man is brought before President Space and forced to sign a contract in servitude of the Space Corps. Another flash to a S.E.C.R.E.T. training facility where Mega Man undergoes proper training. Flash-forward and Mega Man is given the keys to a spaceship, known as the Starcaster. Flash-forward once more and Mega Man pilots the Starcaster in pursuit of Genesect, who now has possession of the Infinity Dagger. Genesect turns and fires at the Starcaster causing it to crash on the Land of Ooo, as Mega Man is saved by a group of heroes. A flash of light. In the present, Mega Man returns to P.'s mansion and weakly opens the door and quickly shuts it behind him. He weakly crawls down the hallway and up the stairs, coughing as he does so. Mega Man crawls into the guest bedroom and weakly stands up, but falls to his knees in a coughing fit. He struggles to stand up once more. He hobbles over to his bed and collapses just short of getting into it. As he lays on the floor, unable to move, his suit begins beeping rapidly as he lay weakly coughing on the floor. Eventually the beeping in his suit ceases entirely and Mega Man loses consciousness.

Some time later, a very irate P. steps out of a car and makes his way towards his home. A somber A.C. Montana and Rudolph follow. P. walks into the living room and begins tearing apart the plans they’ve set up earlier in the day. A.C. and Rudolph enter shortly after. P. angrily tells them that they had a solid plan and it was supposed to work. A.C. replies that he too is unhappy with the evening's events but P. fires back that it's A.C.'s fault for sending their people back into the line of fire, causing A.C. to feel extremely guilty. Rudolph attempts to calm both men down, but P. angrily tells him to grow up, as they don't even have any supplies to hand out. P. breaks down and sits on the floor in the destroyed remains of their plans. A.C. and Rudolph look at each other. From outside, they hear the drill approaching. Sharp enters shortly after and informs everybody that he got the supplies out. A.C. asks if he's seen Mega Man or Summer Girl, but Sharp denies, saying that he's got the supplies. P. stands up and dusts himself off, hiding the fact that he was just having a temper tantrum, and confirms with Rod that he's got the supplies. P. orders Sharp to get the supplies somewhere safe and destroy the drill. Sharp turns to exit as Summer enters, carrying a semi-conscious Wheeler. Rudolph and A.C. rush over and grab Wheeler from her. Summer blames Sharp for the whole ordeal. After Sharp insults both Summer and Wheeler, she grabs him by the throat and holds him against the wall, much to the charge-in of P. Sharp tells Summer that she should let him go, but Summer sarcastically asks if Sharp is going to kill her. Sharp knees her in the side, causing her to drop him and the two enter a fighting stance, only to be broken up by A.C. Summer tries to convince A.C. and the rest of the gang that Sharp is untrustworthy and his actions tonight proved that, but P. blames Summer, saying that none of this would have happened had she just stuck with the code. Summer angrily asks P. if the code is all he cares about and he denies, but says that it's in place for a reason and it's there to avoid capture or death at the hands of the Cosmonauts. A.C. attempts to calm him down, but to no avail. P. continues on, saying that the man Summer was talking to all night as none other than the second-in-command of the Friends of C. Rudolph takes care of Wheeler while listening to the argument. Summer fires back, accusing P. of becoming rather chummy with William San Simeon. P. is offended by this remark and Summer replies that they should never have even attempted this mission and they should be thanking Mega Man for making sure there all back safely, accusing P. of not even taking a moment to wonder where he is. A.C. finally tells Summer to settle down, causing her to leave in a huff.

Summer storms out of the mansion as P. looks at her with rage in his eyes. Rudolph sits awkwardly with Wheeler. Sharp sarcastically says that he never knew Summer could get so angry, prompting A.C. to kick him out of the house. Before he leaves, P. tosses Sharp his money and he leaves with his signature backhand wave. A.C. then turns to P., telling him that Summer is right, causing P. to become angry with A.C. and walk off, but A.C. keeps talking, insisting that they've got the supplies and got their people out, and if Mega Man is out there, they will find him. A.C. also sticks up for Summer, but P. does not respond to this. He also says that Summer was right about Sharp, prompting P. to turn around. P. once again assures him that Sharp is loyal to money, which P. has, but A.C. reminds him that he's not the only one with money and warns him that it doesn't solve problems. P. realizes these are the same words that he once said. He contemplates these words and starts to walk away, until he hears Wheeler cough. P. rushes over to Wheeler, A.C. follows. Wheeler looks up and sees the three men looking over him. Wheeler apologizes for his failure, but P. and A.C. assure him that everything is all right. When Wheeler asks about Summer, the smile drops from P.'s face. A.C. tells him that she's all right. Changing the subject, P. tells Wheeler that they've got the supplies and the mission was successful. Wheeler then tries to stand up, only to find that his leg is damaged. Rudolph offers to take Wheeler back to his place so he can take care of his leg, which P. says is okay. Rudolph slings Wheeler over his shoulder and helps him to the door. Rudolph and A.C. share a look on the way out, while Wheeler turns to P. and tells him that he'll be ready for the next mission. P. and A.C. both smile at him as they leave. After they’ve left, both smiles drop from their faces. P. rubs his face and walks into the kitchen.

P. walks into the kitchen and pours himself a drink. A.C. enters after him and asks how he's doing. P. emptily says that he's fine, prompting A.C. to remind P. that he's still with him. Realizing that he's not getting anywhere, A.C. tells P. to get some sleep. A.C. looks as if he’s going to say something else, but decides against it, leaving the kitchen. P. sits alone in the kitchen, contemplating on whether or not to say anything, but once he hears the front door close, P. pours out his drink and undoes his tie. P. walks through his empty mansion, thinking about the night’s events. P. looks out a window and glances around. He notices his property is quiet. No cars in the driveway, save for Wheeler’s Rachel. P. then closes the window and returns to the living room. P. collects the plans from the floor. He uses the plans as fuel for a fire and sits on the couch, in the dark, drawing up a map. After some time has passed, P. gets up. P. enters the bathroom. From outside, we hear water running. P. exits the bathroom and heads upstairs. P. walks up the staircase, by himself. All’s quiet save for the creaking of the stairs. P. walks down the hallway towards his bedroom. He passes the guest bedroom and looks inside. P., shocked, enters the guest bedroom and approaches Mega Man’s unconscious body. P. desperately tries to resuscitate him, but starts to panic when Mega Man doesn't regain consciousness. He walks over to the phone, but decides against it. P. returns to Mega Man’s body and looks down at it. P., with Mega Man slung over his shoulder goes outside, walks towards Rachel. P. opens the door with his free hand and places Mega Man in the passenger seat. P. walks around the car and enters. P. turns the car on and places a seatbelt over Mega Man. P. backs down the driveway and travels down the main road. After some time driving, P. 's expression turns from panic to confusion when Mega Man’s suit begins faintly beeping once again. Upon hearing this, P. reaches over and feels Mega Man’s pulse. The suit stops beeping and P. begins to panic once again. As P. drives along, he sees a street sign with Alphaville to the left and and the Asylum to the right. Unsure of what to do, P. slows the car down, eventually taking the right hand fork, taking a deep breath and re-tying his tie. Rachel speeds off into the night.

As P. approaches the Asylum, he presses a button on the center console and Rachel transforms into stealth mode. The prominent engine descends under the hood as a hatch slides over to cover the hole. The exhaust ports retract and become much small and the paint job changes to hide the hot-rod designs. As the car gets closer to the gates. P. stops and exits the car. The Cosmonauts stop him and P. explains that he's coming from the party at San Simeon Bay, going by the name "Chester Monroe" once again, and that he has an injured man in the car. As P. attempts to reason with the Cosmonauts, Dr. Vada himself appears outside and allows them to enter. In the Asylum, Dr. Vada asks P. what happens and P. comes up with a story about finding Mega Man during the chaos at San Simeon Bay. Dr. Vada agrees to help, but asks P. to leave the room and sit in the waiting area. P. agrees and exits the infirmary. Now alone, Dr. Vada uses a shot of adrenaline to wake Mega Man up. Mega Man wonders what he's doing back at the Asylum and Dr. Vada explains that he's saving his life. Mega Man attempts to stand up, but finds he's far too weak. Mega Man asks how he got there and Dr. Vada explains that P. brought him there himself, shocking Mega Man. Dr. Vada admits that he too is shocked. Mega Man asks why Dr. Vada doesn't arrest him, but Dr. Vada says that he doesn't interfere with the lives of his citizens, prompting a snide remark from Mega Man. Dr. Vada then explains that he can stabilize Mega Man's condition once again, but if Mega Man attempts to use his powers again before the new suit is completed, he must likely would not survive. Meanwhile, P. sits in the waiting room, eventually dosing off until the late morning. Upon awakening, he checks on Mega Man but is informed by a Cosmonaut that Dr. Vada will inform him when he's all set.

At the Charter Mill, Maria wakes up from her slumber, looking disheveled and broken. She listens quietly outside and hears that all is quiet, save for the chirping birds and leaves swaying in the breeze. She’s alone. Maria opens the door slightly and confirms her suspicions. She quickly exits and searches the floor for any sign of her missing ring, but to no avail. She checks out the window and finds the property empty. Maria returns to the secret room. Maria grabs a pen, which is very short on ink, and a dusty old piece of paper from a drawer in the room and sits down on the floor, preparing to write a letter. She addresses it to Jonas and informs him that the Friends of C. will keep coming after her and that she needs to do as he said and move on. She hopes that one day he will find her again. She exits the cabin and walks down the road, with her bag slung over her arm as her letter rests in the window of the Charter Mill cabin.

Out on the barge in the middle of the Alphaville ocean, Rod NaCervera sits in a chair on the barge as another boat arrives for a shipment. Rod gets up and talks to the agent driving the boat, saying that he's pleased with their progress, but since they've been out all night, they should only stay out for the rest of the day before heading back. After this discussion, he returns to his computer and chats with his contact, informing them that things are going well and they'll continue until midnight. After the contact agrees, Rod logs off the computer and returns to work at the edge of the barge.

At the Asylum, P. remains seated in the waiting room. He glances down the hall at the Cosmonaut, still guarding the door to Mega Man’s room. He glances around and realizes that he’s all on his own. He gets up from his seat and begins walking around the facility. P. enters the foyer and realizes that nobody is paying any mind to him. He gets the odd glance from an employee from time to time, but it’s more of a professional acknowledgement than it is a look of doubt. P. realizes it must be due to the clothes he is wearing. P. straightens up his posture and continues walking around. He notices hallways leading to different wings of the Asylum. The signs on the wall read: Infirmary, Penitentiary, Labs, Visitor Center, Cosmonaut Induction, Workspaces, Shipping and Receiving, and Dr. Vada’s Office. P. walks down the hallway labeled “Shipping and Receiving.” P. enters a large loading dock filled with trucks and ships taking San Sindustries products to and from The Asylum. P. takes a closer look at the docks and notices a submarine station and takes a closer look. Once there, he spies a submarine at a docking station, bearing not the San Sindustries logo, but the Alphaville seal. A group of workers approach the sub and begin taking out supplies, the same supplies from Rod’s heist the night previously. The driver of the sub, who looks remarkably different from the other drivers, is handed a suitcase filled with cash by the worker. The driver presumably thanks the worker and makes his way out, past P. They cordially greet each other as the driver passes by. The driver continues on, taking one more look at P. as he leaves. P. smiles to himself and exits the Asylum. P. walks over to the pay phone, the same one Mega Man used to call Virginia and Cal upon his return, and places a call.

Meanwhile, Sharp sits in the living room of his home, strumming his guitar and murmuring song lyrics, writing them down as he does so. Sharp’s one-story ranch style home is well taken care of, with many trinkets and collectables on the walls. A nice TV plays a news report on a very low volume, which Sharp glances at from time to time. The news banner reads: “If you have any information regarding the recent thefts, please contact the Alphaville officials immediately.” On the table beside Sharp, a handgun rests beside a box of ammunition and a half-eaten sandwich. Outside his window, a stray cat scratches on the window, getting Sharp’s attention. Sharp places his guitar gently down on the couch and heads into the kitchen. Sharp grabs a can-opener and opens a can of cat food and pours it into a small bowl. Sharp returns with the bowl and opens the window. He places the bowl down as the cat approaches and rubs its head on Sharp’s hand. Sharp’s phone begins to ring. He walks over and answers casually. P. greets him on the other end and offers him a job. Sharp asks what it is and P. replies that he'd like him to go to Alphaville and see what the Friends of C. are up to there, as he believes they're running goods for San Sindustries. P. then says that if the person calling the shots for the Friends of C. is there to take him out. Sharp agrees. P. adds that he wants Sharp to take Wheeler with him because he doesn't want him to start doubting him after the latest incident. Sharp reluctantly agrees to bring him and then hangs up. Sharp enters the hallway and finds a spot on the wall. He pulls the wall out, revealing a hidden armory with a vast amount of weapons and ammo. Sharp grabs his favorite silenced sniper rifle and takes it apart, disguising it. He slings the barrel over his shoulder and the other half in his jacket pocket. He grabs the keys and leaves the house.

At the Alphaville tram station, Summer sits on a bench at the port and observes the officials guarding the entrances. One of them approaches Summer and asks her if she's feeling all right. Summer replies that she is and the official tells her to head home, as Rod is currently down there and they can't afford two Seasons getting hurt. Summer is shocked to hear that Rod is down at the port and begins making her way towards the elevator until she is stopped by a familiar voice. Summer sighs and turns around. A.C. walks up to her, but is stopped by officials. Summer tells the official to let her through and she asks what he's doing here. A.C. apologizes for the role he played in the argument, and Summer informs him that she's not going to take back what she said. A.C. agrees and says that he's here to help her take care of the problem at the ports, as he knows she is very stressed. Summer thanks him for that and the two enter the elevator and head down to the docks. While in the elevator, A.C. explains that he's aware of how difficult P. can be, but still assures Summer that things will be fine, although she is becoming quite skeptical. She asks him why he doesn't lead and A.C. jokes that the Friends of A.C. doesn't have the same ring to it, making Summer laugh. Summer and A.C. step out of the elevator as the corrupt official sits by a radio. Upon seeing the two of them, he gets up and approaches. The corrupt official attempts to stop them from interfering, but Summer manages to get passed him with A.C. Summer takes a deep breath, clearly annoyed. A.C. gets in the boat after her and the two set sail. The corrupt official returns to the radio. He informs Rod that Summer is out on the ocean. Rod is angry that the official didn't stop her, but he insists that there was nothing he could do. Rod angrily berates the official and hangs up the radio, punching it as he does so. Rod, slightly panicked, informs his crew that they're going to cut and run early and to take whatever they can and get out now. One of the agents informs him that they still have groups out there, but Rod tells him that he'll tell them the same thing when they get back. The Friends of C. take their supplies and load the subs quickly. They then depart almost immediately. Out on their boat, Summer and A.C. discover that she has a radio signal, which shouldn't exist out in the Alphaville oceans. She dials Rod's number and he answers, only for the call to cut in and out. The call fails. On the barge, Rod hangs up his phone. He radios the official and tells him that he's going dark. He rips the radio out of the wall and tosses it into the ocean. He then orders his crew to leave immediately and don't head straight for the docks.

In infirmary, Dr. Vada questions Mega Man on his powers. Mega Man explains that he is capable of flight and that he's able to harness energy around him and expel it back out, only stronger. Dr. Vada takes note of this. Mega Man asks to see the new suit, but Dr. Vada explains that it's in its most basic form right now and isn't much to look at, but with the data he's collecting today, the process should progress much faster. Mega Man then asks him about Lady Snake, the mystic he met in the Hub, and accuses her of being a spy sent by Dr. Vada. He admits that he has no idea who Lady Snake is, but will certainly look into it. Mega Man becomes concerned for her safety, asking if Dr. Vada is going to hurt her. Dr. Vada asks if that's similar to how Mega Man hurt the Cosmonauts. Mega Man claims that it's different, but Dr. Vada explains that it's not and he knows it.

At Rudolph's house, he sits on the couch reading the newspaper as Wheeler walks in, having just woken up. Rudolph greets him and asks how his leg is feeling and Wheeler replies that he's feeling a lot better and that whatever Rudolph gave him seems to be working. Rudolph explains that it's a concoction that's been his family for generations. A knock on the door startles both of them. Rudolph starts to get up to answer it, but Wheeler steps in and answers instead. At the door is Sharp, who greets Wheeler and upon hearing this, Rudolph gets up from the couch to join them at the door. Rudolph asks what he's doing here and Sharp explains that P. offered him a job and he's here to take Wheeler along with him. Wheeler asks what kind of job it is and Sharp says that he'll tell him on the way. Rudolph stops him, however, and asks him what the job is, suspicious. Sharp insists that it's a job that has nothing to do with him, but Rudolph is insistent that any and all Friends of P. business is his business, but Sharp says that this isn't Friends of P. business. Sensing something is wrong, Rudolph says that Wheeler isn't going on the mission, but Sharp tells him to let Wheeler speak for himself. Wheeler says that he'd like to accompany Sharp on the job, stating that P. is trustworthy and there's no reason for everybody to doubt him. Wheeler says goodbye and he and Sharp walk down the path towards a car. Rudolph tries to get their attention, but the two ignore Rudolph and continue down the path, getting into Sharp’s car. Wheeler gives a stern look to Rudolph. As the car drives off, Rudolph looks very concerned.

Back at the Asylum, Dr. Vada walks out of the Infirmary with Mega Man, who is hooked up to a type of siphoning machine. P. stands up and immediately walks over, asking what Mega Man's hooked up to. Dr. Vada explains that Mega Man has an usual chemical reaction in his body and that the device is there to help stabilize him. P. asks if Mega Man is good to go and Dr. Vada explains that he has a few more tests to run, but P. angrily says that he thinks Dr. Vada has done enough. Dr. Vada insists that it shouldn't take too long and Mega Man assures P. that he'll be fine. P. relents, but gives Dr. Vada a vicious glare while his back is turned. Dr. Vada and Mega Man head down a hallway as P. gets up and follows, trailing behind. Dr. Vada and Mega Man walk through the foyer and head down the tunnel entitled “Cosmonaut Induction Center.” Dr. Vada explains that in order to understand exactly what specifications the suit needs, he needs to see Mega Man's powers in action. Mega Man asks if he can hold onto the device until the suit is ready, but Dr. Vada doesn't allow this, saying that Mega Man has caused enough damage at San Simeon Bay and the border. Mega Man apologizes for the border, but not for San Simeon Bay. Dr. Vada says that he's not looking for an apology but admits that the costs to fix the border are going to be expensive and Mega Man should consider himself lucky that it didn't attract unwanted attention. Mega Man explains that he was very careful and made sure he wasn't followed, but Dr. Vada counters this by bringing up Lady Snake. Mega Man and Dr. Vada turns a corner as P. follows, acting like he belongs there.

Mega Man and Dr. Vada walk out into an empty field where the Cosmonauts are trained. Dr. Vada tells Mega Man to show him what he's got and presses a button on his belt and places a protective force field around himself. Mega Man flies up and launches a massive energy blast into the air. Dr. Vada tells Mega Man to aim for a dilapidated building and not to hold back. From inside, P. approaches a window and observes Mega Man and Dr. Vada in the yard. P. notices Mega Man flying in the air. Mega Man flies up slightly higher and turns towards a small building. He points his fists at it and completely obliterates it. P. looks on, stunned as a smile creeps across his face. Dr. Vada takes notes as Mega Man lands beside him. Mega Man asks Dr. Vada if he has all he needs and Dr. Vada replies that he should have plenty now. He deactivates his force field and unplugs the device from Mega Man, causing him to collapse. Dr. Vada tells Mega Man that his uneasiness will pass and the two head back inside. P. notices Mega Man and Dr. Vada returning inside and he makes his way back to the waiting room.

The early evening tram arrives in Alphaville and deposits Sharp and Wheeler at the station. Sharp and Wheeler approach the port and notice all of the officials standing guard. Sharp scans the area and walks towards the edge of the port, looking down over the clouds at the vast ocean below. Sharp jokes, saying that they could jump. They turn around and notice the elevator. Wheeler points out that they could have a great view of the ocean from on top of the elevator, prompting Sharp to agree. Sharp and Wheeler walk back to the tram station. Sharp reaches into his pocket and pulls out a grappling hook. Sharp and Wheeler enter the tram station and sneak into an employees only area, which leads up to the radio tower. The two begin climbing the stairs, sneaking past radio operators on the way up. On the roof, Sharp and Wheeler take note of their surroundings. Sharp takes his grappling hook and loads it into his sniper rifle, with the hook protruding from the barrel. He takes a deep breath and takes aim at the top of the port elevator. Sharp fires as the grappling hook soars through the air, impaling itself on top of the elevator. Sharp pulls on the rope to test the strength, confirming that it’s secure. Sharp grabs his sniper rifle and uses it as a handle. Wheeler pulls out his pistol and does the same and the two jump off of the radio tower. Sharp and Wheeler soar through the air on the zipline, landing quietly on the roof of the port admin building. Sharp quietly walks over to the edge and cuts the rope to the grappling hook, severing the line. He then picks up the hook from the roof and places it back in his pocket. Sharp equips his sniper rifle and looks out over the ocean.

Out in the ocean, Summer and A.C. continue to search, but Summer becomes disappointed that they've spent another full day out there and found nothing. A.C. attempts to encourage her when he notices a stream of bubbles traveling underwater. Summer believes that it's fish, but A.C. believes that it's a submarine. The two start the boat up again and begin to follow the trail of bubbles from where they came from. Meanwhile, Sharp continues to scan. On the barge, Rod NaCervera stands on the barge, along with a few remaining Friends of C. agents as the final sub arrives at the dock with goods. The two agents get out, laughing as they do. Rod angrily approaches them and demands to know what took them so long on a mission that took everyone else an hour, two at the very most. He angrily tells the two agents to get back in the sub and get out of there. Rod returns to the driver's station after the agents leave and starts piloting the barge back towards the docks. Summer and A.C. continue to make their way through the trail, but it’s taking far too long. Summer then stands up, saying she's going to show him something, but he has to keep it a secret. A.C. agrees and Summer jumps up and starts floating in mid-air, shocking A.C. He asks if she can do anything else and she begins using her heat powers, causing A.C. to start sweating and asks if it's her as well. Summer confirms that it is. Summer flies up and looks at the vast empty ocean. As she flies up higher, she witnesses the port and sees three boats docking there. Summer flies back down and informs A.C. of her find and the two begin racing towards the boat.

From atop the elevator, Sharp continues to look around out into the distance. Wheeler looks down and notices the boats arriving at the docks. Sharp puts his sniper away and looks down, noticing the Friends of C. agents exit. Sharp slings his rifle over his shoulder and makes his way to the center of the platform. He opens up a hatch, leading down to the elevator. Sharp and Wheeler drop in and press the down button. Sharp tells Wheeler to prepare for a fight, as Wheeler upholsters a knife. The Friends of C. all dock their boats as the corrupt official greets them. The agents go to the elevator, but find that its' busy. Meanwhile, both Summer and Rod approach the docks from opposite ends. On the docks, the Friends of C. become impatient. After a few more seconds of waiting, the elevator doors open and the agents are ambushed by Sharp and Wheeler who manage to fight them off. The corrupt official runs away and hides in the office. Though they have the numbers, the Friends of C. are caught off guard and are unable to effectively fight. About five of the eight Friends of C. run back into their boats and take off in the same direction the submarines took. Wheeler knocks one of the agents unconscious and places him in a boat. Sharp kills the other two with a knife, using precision and speed. Sharp immediately heads for the office and Wheeler follows. Sharp bursts through the door and grabs the corrupt official, shoving him against the window and holding him at rifle point. Sharp demands to know who's calling the shots, but the official refuses to cooperate. Suddenly, lights flash into the office from the ocean. Three times. The corrupt official begins to look nervous. Sharp realizes that those lights must belong to the guy they're looking for. Sharp tells Wheeler that they're done with this guy and start to leave. The corrupt official asks if they're going to kill him and Sharp replies that he hasn't decided yet and he'll let him know later. Sharp and Wheeler close the door to the office and Sharp breaks the doorknob, trapping the official in there. Sharp tells Wheeler that he's in charge of the docks now and tells him to flash the beacon three times, just like the barge did. Sharp enters the elevator and Wheeler runs over to the beacon and flashes the lights.

Summer and A.C. witness the flashing lights on the dock and Summer explains that that's code for a docking barge, not a commercial fishing boat. A.C. immediately looks at Summer with revelation in his eyes. Summer takes a minute and looks at him. Summer tells A.C. to continue on to the docks as she flies up once again, as A.C. tells her that he doesn't think it's safe. Summer announces that she's found the barge and immediately flies towards it. A.C. begs her to be safe. A.C. starts the boat and heads towards the docks. Summer flies around, quickly canvasing her surroundings. She zeroes in a barge and flies down towards it. Inside the elevator, Sharp hits the stop button, suspending the elevator about halfway up, giving him a good view of the ocean. He breaks open a piece of glass and takes aim. A.C.’s boat arrives at the docks as Wheeler takes aim with his pistol. The two greet each other with confusion. On the barge, Rod stands on the barge, nervously approaching the docks. He feels a sweat bead drip down his forehead. He immediately uses his wind powers and fires them directly at Summer, sending her spiraling out of the sky onto the deck of the barge, startling the agents still there. Rod flies down to the deck and is immediately tackled by Summer. In the dark, Summer blindly attacks her assailant, unable to see who it is. Rod hits back and the two start hitting hard. Rod uses his wind once again and launches Summer into the air. She regains control of her body and lands back down on the barge as she and Rod stand off, fists raised high. Summer with a handful of heat and Rod with a fistful of wind. The two take deep breaths and stare at each other with anger in their eyes. Summer tells Rod that she's not surprised. Summer scans the boat, noticing the gear from the underwater city. Summer calls him a traitor and Rod fires back with the same accusation. The two continue their stand-off, each waiting for an opportunity.

On the docks, A.C. tells Wheeler to put the gun down. A.C. asks Wheeler what he's doing here and notices that he looks like he's waiting for somebody, but Wheeler doesn't reply, prompting A.C. to realize that something is up. A.C. looks up and sees the sniper rifle poking out of the elevator. He makes his way for the elevator as Wheeler tries to stop him. On the barge, Summer looks over Rod’s shoulder and notices how close they are to the docks. Rod tries to tell Summer that they can walk off the barge together and the officials won't suspect a thing, but Summer shoots this idea down, disgusted that Rod would steal from his own people. Rod says that if P. decided to rob Alphaville, Summer wouldn't bat an eye, but she replies that she would never go along with a mission like that, claiming that it's their duty to protect Alphaville. Rod angrily says that Summer chose that, while Rod didn't as a tear streaks down his face. From the elevator, Sharp takes aim at the barge and notices Summer on board, much to his surprise. A.C. gets to the bottom of the elevator and pushes the button. Wheeler grabs him in an attempt to stop him. A.C. realizes that Sharp must be up there, much to his annoyance. Wheeler attempts to reason with A.C., saying that they're here to avenge Virginia and Cal, saying that the Friends of C. are out there, but A.C. insists taking action now would start a war. A.C. turns around and forces open the elevator doors, but finds the elevator missing. A.C. looks up the elevator shaft. He draws his gun. Wheeler pleas with A.C. to stop saying that the Friends of C. killed their friends, but A.C. shakes his head and aims his gun at the cables holding the elevator. Sharp lines up his shot with Rod’s head as A.C. fires his gun, severing the cable. Sharp fires as the elevator collapses underneath him, sending him barreling down towards the ground.

A stray bullet strikes the bell on the edge of the barge, just past Summer’s head. She instinctively looks towards the sound as the barge approaches the port. Rod, seeing his opportunity, uses his wind powers to grab Summer and fling her towards the docks. Summer flies towards the dock, hitting her head hard on the edge and sending her into the ocean. The barge, now out of control, crashes into the dock, damaging it. Rod runs up to the control panel and hits the emergency stop button. Summer sinks further down into the sea. Climbing out of the wreckage of the elevator, Sharp emerges disoriented. Wheeler and A.C. sit on the docks, having been knocked over by the barge crash. From up top, officials attempt to get into the elevator, but to no avail. Rod gets up and dusts himself off, revealing he has a bloody nose. He looks over at the now crashed barge and two more deceased Friends of C. members. He notices the Friends of P. recovering from their injuries on the other side of the dock. He walks over to the products from the underwater city and throws them into the ocean. He then takes his computer that he used to communicate with his underwater contact and tosses it into the air and then uses his wind powers to send it flying until it lands far away in the ocean.

Summer finally comes to underwater and begins flying up towards the surface. She lands on the docks in front of A.C. and Wheeler. Summer looks over at the destroyed barge and makes a disappointed face. She helps A.C. and Wheeler up and notices Sharp walking towards them, rubbing his head. Summer is surprised to see Sharp and Wheeler there, but A.C. insists they need to escape. Summer coughs up water as A.C., Wheeler, and Sharp follow her to an old staircase, which has a sign labeled “Closed for construction.” Summer, Sharp, A.C., and Wheeler weakly make their way up the stairs. Before reaching the exit, Summer turns towards them, stopping them, specifically Sharp and Wheeler. Summer demands to know what they were doing there tonight and Sharp explains that he had a job and that was all. Summer is angry that he tried to assassinate a Season. A.C. agrees with her, saying that he has no idea the damage he could have caused, but Sharp insists that a job is a job. Summer says that she should kill Sharp right now, prompting A.C. to yell at her. Sharp encourages the threat, telling Summer to take her shot. Summer asks Sharp if it was P. who put him up to this, but Sharp doesn't answer. Summer turns to Wheeler and asks how he could come along after what Sharp did to him yesterday. Wheeler explains that the Friends of C. killed his friends and doesn't need to justify himself to Summer. A.C. quiets them all down, saying that they'll discuss this in a better time and place, but right now suggests that they all go their separate ways and cool off for a while. They all agree, but Summer says that if she finds out P. was behind this, they're all going to be in big trouble. The four then walk up the stairs and out of harm’s way.

At the port, Rod flies up from the docks, still beaten and disheveled. The officials immediately swarm him, asking if he's all right and what happened. Rod lies and says that he's found the thieves and taken care of the issue, apologizing for the elevator. Everyone thanks Rod for his help and then head over to the elevator. Rod begins to walk away, but stops and turns back and says that some of the thieves got away. Rod says tells them not to worry as he knows where they're going next and he's going to personally take care of it, claiming that there's no mercy for those that steal from Alphaville. Rod turns and walks away as citizens and officials applaud him. Rod grins devilishly.

Elsewhere, Mega Man and P. exit the Asylum and get back into Rachel. P. asks Mega Man how he feels and Mega Man explains that he's feeling better and thanks P. for all he's done for him, especially taking a huge risk by stepping into the Asylum. P. says that he hopes returning to the Asylum wasn't traumatic for Mega Man. Initially confused, Mega Man replies that it was all right, claiming that it felt like he never left, prompting little response from P. As they drive further down a long stretch of road, P. asks Mega Man what caused this whole problem. Mega Man tells him that whatever he has in him flared up. P. sarcastically remarks that Mega Man certainly did "flare up." Confused, Mega Man asks what he means and P. replies that he simply meant that Mega Man wasn't in very good condition when he found him. Mega Man says that when he was released, Dr. Vada told him to relax and not put so much strain on the suit, but when he found out the Friends of P. were still active, he couldn't help but join back up. P. thanks him for that and says that things have been tense within their family for the past few years and says that with Mega Man back they can smooth things over with no more misunderstandings or betrayals. P. ends by saying that to do that, he needs Mega Man with him, and not against him. Mega Man agrees, saying that he's with P. Mega Man and P. drive off into the night as P. smiles to himself mischievously. The camera pans up towards the sky and settles back down on a group of Cosmonauts, beginning construction on the massive hole Mega Man blew into the border.

Characters

 * Mega Man
 * Summer Girl
 * Sharp
 * P.
 * A.C. Montana
 * Wheeler
 * Rod NaCervera
 * Dr. Vada
 * Rudolph
 * Maria
 * William San Simeon
 * President Space
 * Genesect (no lines)
 * TFAWPS (silhouettes, no lines, cameo)